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Blender Tutorials

Browser the focused instruction topics below to take a break from a course or complete a quick project

  • Improve your Wireframe Renders in Blender! - CGC Weekly #15

    Improve your Wireframe Renders in Blender! - CGC Weekly #15

  • Modeling an Ornamental Shield with Blender 2.8

    Modeling an Ornamental Shield with Blender 2.8

  • Using Blender's Grease Pencil for Previz - CGC Weekly #14

    Using Blender's Grease Pencil for Previz - CGC Weekly #14

  • First Look at Blender's Vector Displacement! - CGC Weekly #13

    First Look at Blender's Vector Displacement! - CGC Weekly #13

  • Create Realistic Simulated Rain Puddles in Blender - CGC Weekly #12

    Create Realistic Simulated Rain Puddles in Blender - CGC Weekly #12

  • Making Collapsing Tower Simulations in Blender - CGC Weekly #11

    Making Collapsing Tower Simulations in Blender - CGC Weekly #11

  •  3D Scanning with a Drone? - CGC Weekly #10

    3D Scanning with a Drone? - CGC Weekly #10

  • Using Custom OSL Shaders in Cycles - CGC Weekly #9

    Using Custom OSL Shaders in Cycles - CGC Weekly #9

  • What is Random Walk SSS? - CGC Weekly #8

    What is Random Walk SSS? - CGC Weekly #8

  • Exploring the Dynamic Paint Tool - CGC Weekly #7

    Exploring the Dynamic Paint Tool - CGC Weekly #7

  • Documentation: The Ultimate Blender Guide - CGC Weekly #6

    Documentation: The Ultimate Blender Guide - CGC Weekly #6

  • The Future of Fluid Simulations - CGC Weekly #5

    The Future of Fluid Simulations - CGC Weekly #5

  • Creating 3D Assets for Virtual Reality

    Creating 3D Assets for Virtual Reality

  • Blender Bevel Shader Sneak Peak! (CGC Weekly #4)

    Blender Bevel Shader Sneak Peak! (CGC Weekly #4)

  • Uber-fast Rendering Optimizations in Blender (CGC Weekly #3)

    Uber-fast Rendering Optimizations in Blender (CGC Weekly #3)

  • Realistic Camera Shake in Blender (CGC Weekly #2)

    Realistic Camera Shake in Blender (CGC Weekly #2)

  • Maintaining Visual Consistency Between Blender Cycles & Unreal Engine

    Maintaining Visual Consistency Between Blender Cycles & Unreal Engine

  • Procedural Texture Blurring in Cycles

    Procedural Texture Blurring in Cycles

  • Creating an Animated Text Intro with Blender

    Creating an Animated Text Intro with Blender

  • Creating a Wave of Ribbons

    Creating a Wave of Ribbons