Coming soon to CG Cookie | In The Oven
Our education team is tirelessly crafting new Blender training to elevate your skills and enrich the community. Here's a glimpse of the tasty content we're cooking up for you!
CATCH | A Blender Pokeball Tutorial
This course will teach you the basics of hardsurface and subdivision modeling to create a semi-complex Pokeball model
April 2024
Now Streaming!RIG | Blender's Character Rigging Playbook
Learn to rig from scratch with Blender 4.0 so you can apply your skills to any character you imagine. New master rigging course from Wayne Dixon.
May 2024 Release
Collab Course in Production
Kent Trammell is developing an in-depth curriculum about team-based Blender production. A first for the CGC course library and possibly the first in history.
2024 Release