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Unreal 98 Razorjack Final

Made exclusively in Blender. Used crease-edge high poly subsurf modeling to preserve the simple editing cages of all the parts. This is based on the original Unreal's Razorjack weapon, a blade-launching module of death with an incredibly cool concept design that has historically only been realized in the original old model, never being remade in later games of the series. So I took the liberty to do an almost 1-to-1 rebuild of it, and I'm pretty satisfied with the result
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